A brand new devlog from Canada!
Last week I began breaking up working sessions into hourly goals that I needed to hit. Creating a sense of urgency really helped me get started, and with this technique, I was able to finish a lot of UI that I may not have otherwise gotten done within the week.
I'm really hoping to finish everything in Chapter 2 by next week. Currently the biggest challenges I have to completing it are needing to create three more new minigames, and making the casefile.
I will also be taking some breaks over the winter holidays, so my devlogs will briefly become a little more irregular. However it will be back to weekly posts on Tuesdays by January.
Until next time!
— LockedOn.
Wishlist the game here!
I've moved previews and exclusive content to Patreon so that I'll have more to post there. However, I'll still keep posting here on this blog for major news and give summaries on progress, like this one!
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