Broken Minds is a murder-mystery visual novel set in 90s Japan.
When lonely 20-something Noa Karada finds herself being stalked by a mysterious killer in a rabbit mask known as The Orphan, she contacts the Yamagata Private Detective Agency for help. However, as her case grows more complex, the detectives grow more distant and eccentric. Perhaps Noa would’ve been better off never letting them into her life at all…
Broken Minds features 26 different endings (though most, I should note, are small variations. There are, however 6 "main" endings). Conversations can go any number of ways, depending on how you play. By choosing to reply with "PSYCHOPATH", "NICE", or "BLEAK" responses, you can change the entire outcome of the game, and reveal the true culprit.
Available on Steam!
Available on itch.io!
Available on Game Jolt!
Explorable Environments
In Broken Minds, I really wanted to help players immerse themselves in the crazy, stylized world. Unfortunately, the visual novel engine I'm using, Ren'py, is not a 3D engine, but I still wanted players to be able to walk around the environments. In this game, you can interact with a user interface on screen to change angles. It's a little old-school, but it fits with the grungy 90s aesthetic of the game.
Videos
Screenshots
It took five days to create Noa's apartment. The resulting mood and details are an interesting thing to experience.
Conversations are very similar to normal visual novels.
A fun indoor garden graces this office you can explore in the game.
It took five days to create Noa's apartment. The resulting mood and details are an interesting thing to experience.